TaskGraph.TaskPriorities.ParallelTranslateCommandListPrepass
TaskGraph.TaskPriorities.ParallelTranslateCommandListPrepass is a console variable in Unreal Engine 5 (UE5). See what TaskGraph.TaskPriorities.ParallelTranslateCommandListPrepass does, its values, and how to use this cvar in the Unreal console below.
taskgraphHelp
Task and thread priority for FParallelTranslateCommandList for the prepass, which we would like to get to the GPU asap. Arguments are three characters: [ThreadPriority][TaskPriority][TaskPriorityIfForcedToNormalThreadPriority] where ThreadPriority is \'h\' or \'n\' or \'b\' (high/normal/background) and TaskPriority is \'h\' or \'n\' (high/normal). Example: TaskGraph.TaskPriorities.ParallelTranslateCommandListPrepass bnh
Usage
> TaskGraph.TaskPriorities.ParallelTranslateCommandListPrepass 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in taskgraph
TaskGraph.TaskPriorities.NormalAsyncTickTaskPriorityVarTaskGraph.TaskPriorities.ParallelAnimationEvaluationTaskVarTaskGraph.TaskPriorities.ParallelAnimCompletionTaskHighPriorityVarTaskGraph.TaskPriorities.ParallelBlendPhysicsTaskVarTaskGraph.TaskPriorities.ParallelClothTaskVarTaskGraph.TaskPriorities.ParallelTranslateCommandListVarTaskGraph.TaskPriorities.ParallelTranslateSetupCommandListVarTaskGraph.TaskPriorities.ParticleAsyncTaskVarTaskGraph.TaskPriorities.ParticleManagerAsyncTaskVarTaskGraph.TaskPriorities.PhysicsTickTaskVarTaskGraph.TaskPriorities.RHIThreadOnTaskThreadsVarTaskGraph.TaskPriorities.SceneRenderingTaskVar