TaskGraph.UseHiPriThreads
TaskGraph.UseHiPriThreads is a console variable in Unreal Engine 5 (UE5). See what TaskGraph.UseHiPriThreads does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
taskgraphHelp
If > 0, then use hi priority task threads, otherwise run background tasks on normal priority task threads. Used for performance tuning.
Usage
Unreal console (open with ~)
> TaskGraph.UseHiPriThreads 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in taskgraph
TaskGraph.TaskPriorities.PhysicsTickTaskVarTaskGraph.TaskPriorities.RHIThreadOnTaskThreadsVarTaskGraph.TaskPriorities.SceneRenderingTaskVarTaskGraph.TaskPriorities.TickCleanupTaskPriorityVarTaskGraph.TaskPriorities.TickDispatchTaskPriorityVarTaskGraph.TaskPriorities.UpdateCachePrimitivesTaskVarTaskGraph.TaskThreadPriorityCmdTaskGraph.TestCriticalLockFreeVarTaskGraph.TestDontCompleteUntilForAlreadyCompleteVarTaskGraph.TestLockFreeCmdTaskGraph.TestLowToHighPriCmdTaskGraph.UseBackgroundThreadsVar