UEConsole Commands
VariableConsole VariableRemaining

VI.OculusLaserPointerStartOffset

VI.OculusLaserPointerStartOffset is a console variable in Unreal Engine 5 (UE5). See what VI.OculusLaserPointerStartOffset does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: vi

Help

How far to offset the start of the laser pointer to avoid overlapping the hand mesh geometry (Oculus)

Usage

Unreal console (open with ~)
> VI.OculusLaserPointerStartOffset 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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