VI.PivotGizmoMinDistanceForScaling
VI.PivotGizmoMinDistanceForScaling is a console variable in Unreal Engine 5 (UE5). See what VI.PivotGizmoMinDistanceForScaling does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
viHelp
How far away the camera needs to be from an object before we\'ll start scaling it based on distance
Usage
Unreal console (open with ~)
> VI.PivotGizmoMinDistanceForScaling 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vi
VI.NavigationModeVarVI.OculusLaserPointerRotationOffsetVarVI.OculusLaserPointerStartOffsetVarVI.PivotGizmoAimAtAnimationSpeedVarVI.PivotGizmoAimAtShrinkSizeVarVI.PivotGizmoDistanceScaleFactorVarVI.PivotGizmoPlaneTranslationPivotOffsetYZVarVI.PivotGizmoScalePivotOffsetXVarVI.PivotGizmoTranslationHoverScaleMultiplyVarVI.PivotGizmoTranslationPivotOffsetXVarVI.PivotGizmoTranslationScaleMultiplyVarVI.PlacementInterpolationDurationVar