VI.SweepPhysicsWhileSimulating
VI.SweepPhysicsWhileSimulating is a console variable in Unreal Engine 5 (UE5). See what VI.SweepPhysicsWhileSimulating does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
viHelp
If enabled, simulated objects won\'t be able to penetrate other objects while being dragged in Simulate mode
Usage
Unreal console (open with ~)
> VI.SweepPhysicsWhileSimulating 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vi
VI.SFXMultiplierVarVI.ShowTransformGizmoVarVI.SmoothSnapVarVI.SmoothSnapSpeedVarVI.SnapGridLineWidthVarVI.SnapGridSizeVarVI.TriggerDeadZone_RiftVarVI.TriggerDeadZone_ViveVarVI.TriggerFullyPressedThreshold_RiftVarVI.TriggerFullyPressedThreshold_ViveVarVI.TriggerTouchThreshold_RiftVarVI.TriggerTouchThreshold_ViveVar