au.SetAudioChannelCount
au.SetAudioChannelCount is a console variable in Unreal Engine 5 (UE5). See what au.SetAudioChannelCount does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
Changes the audio channel count. Max value is clamped to the MaxChannelCount the audio engine was initialize with. 0: Disable, >0: Enable
Usage
Unreal console (open with ~)
> au.SetAudioChannelCount 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
au.RecoverRecordingOnShutdownVarau.RecycleThreadsVarau.RenderThreadAffinityVarau.RenderThreadPriorityVarau.ReportAudioDevicesCmdau.resonance.qualityVarau.SetAudioChannelScaleCountVarau.SoundDistanceOptimizationLengthVarau.SourceFadeMinCmdau.SpamCommandQueueCmdau.SpoofFailedStreamChunkLoadVarau.streamcache.BlockOnChunkLoadCompletionVar