au.SpoofFailedStreamChunkLoad
au.SpoofFailedStreamChunkLoad is a console variable in Unreal Engine 5 (UE5). See what au.SpoofFailedStreamChunkLoad does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
Forces failing to load streamed chunks. 0: Not Enabled, 1: Enabled
Usage
Unreal console (open with ~)
> au.SpoofFailedStreamChunkLoad 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
au.resonance.qualityVarau.SetAudioChannelCountVarau.SetAudioChannelScaleCountVarau.SoundDistanceOptimizationLengthVarau.SourceFadeMinCmdau.SpamCommandQueueCmdau.streamcache.BlockOnChunkLoadCompletionVarau.streamcache.DisableRetainingVarau.streamcache.DispatchToGameThreadOnChunkRequestVarau.streamcache.priming.BypassRetainFromSoundCuesVarau.streamcache.priming.PrimeDelayNodesVarau.streamcache.priming.PrimeRandomNodesVar