UEConsole Commands
CommandConsole CommandRemaining

au.SourceFadeMin

au.SourceFadeMin is a console command in Unreal Engine 5 (UE5). See what au.SourceFadeMin does and how to run it in the Unreal Engine console below.

Category: Remaining · Namespace: au

Description

Sets the length (in samples) of minimum fade when a sound source is stopped. Must be divisible by 4 (vectorization requirement). Ignored for some procedural source types. (Default: 512, Min: 4).

Usage

Unreal console (open with ~)
> au.SourceFadeMin

Related in au