UEConsole Commands
VariableConsole VariableRemaining

d3d12.FastAllocator.MinPagesToRetain

d3d12.FastAllocator.MinPagesToRetain is a console variable in Unreal Engine 5 (UE5). See what d3d12.FastAllocator.MinPagesToRetain does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: d3d12

Help

Minimum number of pages to retain. Pages below this limit will never be released. Pages above can be released after being unused for a certain number of frames.

Usage

Unreal console (open with ~)
> d3d12.FastAllocator.MinPagesToRetain 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in d3d12