D3D12.DumpRayTracingGeometriesToCSV
D3D12.DumpRayTracingGeometriesToCSV is a console command in Unreal Engine 5 (UE5). See what D3D12.DumpRayTracingGeometriesToCSV does and how to run it in the Unreal Engine console below.
Category: Remaining · Namespace:
d3d12Description
Dump all memory allocations for ray tracing resources to a CSV file on disc.
Usage
Unreal console (open with ~)
> D3D12.DumpRayTracingGeometriesToCSVRelated in d3d12
d3d12.AllowDiscardResourcesVard3d12.AllowPoolAllocateIndirectArgBuffersVarD3D12.AsyncDeferredDeletionVard3d12.BatchResourceBarriersVarD3D12.CommandListBatchingModeVarD3D12.DumpRayTracingGeometriesCmdD3D12.DumpTrackedAllocationCallstacksCmdD3D12.DumpTrackedAllocationsCmdD3D12.DumpTrackedResidentAllocationCallstacksCmdD3D12.DumpTrackedResidentAllocationsCmdD3D12.EmitRgpFrameMarkersVard3d12.FastAllocator.MinPagesToRetainVar