fx.EnableNiagaraCRHandler
fx.EnableNiagaraCRHandler is a console variable in Unreal Engine 5 (UE5). See what fx.EnableNiagaraCRHandler does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If > 0 Niagara will push some state into the crash reporter. This is not free so should not be used unless actively tracking a crash in the wild. Even then it should only be enabled on the platforms needed etc.
Usage
Unreal console (open with ~)
> fx.EnableNiagaraCRHandler 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.DumpRapidIterationParametersForAssetCmdfx.DumpSystemDataVarfx.DumpVMIRVarFX.EarlyScheduleAsyncVarfx.EnableCircularAnimTrailDumpVarfx.EnableEmitterMergeChangeIdLoggingVarfx.EnableNiagaraMeshRenderingVarfx.EnableNiagaraRibbonRenderingVarfx.EnableNiagaraRuntimeCycleCountsVarfx.EnableNiagaraSpriteRenderingVarfx.EnableVerboseNiagaraChangeIdLoggingVarfx.ExecVMScriptsVar