fx.EnableNiagaraMeshRendering
fx.EnableNiagaraMeshRendering is a console variable in Unreal Engine 5 (UE5). See what fx.EnableNiagaraMeshRendering does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If == 0, Niagara Mesh Renderers are disabled.
Usage
Unreal console (open with ~)
> fx.EnableNiagaraMeshRendering 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.DumpSystemDataVarfx.DumpVMIRVarFX.EarlyScheduleAsyncVarfx.EnableCircularAnimTrailDumpVarfx.EnableEmitterMergeChangeIdLoggingVarfx.EnableNiagaraCRHandlerVarfx.EnableNiagaraRibbonRenderingVarfx.EnableNiagaraRuntimeCycleCountsVarfx.EnableNiagaraSpriteRenderingVarfx.EnableVerboseNiagaraChangeIdLoggingVarfx.ExecVMScriptsVarfx.ForceCompileOnLoadVar