fx.EnableNiagaraSpriteRendering
fx.EnableNiagaraSpriteRendering is a console variable in Unreal Engine 5 (UE5). See what fx.EnableNiagaraSpriteRendering does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If == 0, Niagara Sprite Renderers are disabled.
Usage
Unreal console (open with ~)
> fx.EnableNiagaraSpriteRendering 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.EnableCircularAnimTrailDumpVarfx.EnableEmitterMergeChangeIdLoggingVarfx.EnableNiagaraCRHandlerVarfx.EnableNiagaraMeshRenderingVarfx.EnableNiagaraRibbonRenderingVarfx.EnableNiagaraRuntimeCycleCountsVarfx.EnableVerboseNiagaraChangeIdLoggingVarfx.ExecVMScriptsVarfx.ForceCompileOnLoadVarfx.ForceFailIfPreviouslyNotSetOnMergeVarfx.ForceMergeOnLoadVarfx.ForceNiagaraCacheDumpVar