fx.EnableNiagaraRuntimeCycleCounts
fx.EnableNiagaraRuntimeCycleCounts is a console variable in Unreal Engine 5 (UE5). See what fx.EnableNiagaraRuntimeCycleCounts does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Toggle for runtime cylce counts tracking Niagara\'s frame time.
Usage
Unreal console (open with ~)
> fx.EnableNiagaraRuntimeCycleCounts 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
FX.EarlyScheduleAsyncVarfx.EnableCircularAnimTrailDumpVarfx.EnableEmitterMergeChangeIdLoggingVarfx.EnableNiagaraCRHandlerVarfx.EnableNiagaraMeshRenderingVarfx.EnableNiagaraRibbonRenderingVarfx.EnableNiagaraSpriteRenderingVarfx.EnableVerboseNiagaraChangeIdLoggingVarfx.ExecVMScriptsVarfx.ForceCompileOnLoadVarfx.ForceFailIfPreviouslyNotSetOnMergeVarfx.ForceMergeOnLoadVar