fx.ForceNiagaraCompileToFail
fx.ForceNiagaraCompileToFail is a console variable in Unreal Engine 5 (UE5). See what fx.ForceNiagaraCompileToFail does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If > 0 emitters will go through the motions of a compile, but will never set valid bytecode.
Usage
Unreal console (open with ~)
> fx.ForceNiagaraCompileToFail 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.EnableVerboseNiagaraChangeIdLoggingVarfx.ExecVMScriptsVarfx.ForceCompileOnLoadVarfx.ForceFailIfPreviouslyNotSetOnMergeVarfx.ForceMergeOnLoadVarfx.ForceNiagaraCacheDumpVarfx.ForceNiagaraSpawnAttachedSoloVarfx.ForceNiagaraTranslatorDumpVarfx.ForceNiagaraTranslatorSingleThreadedVarfx.ForceNiagaraVMBinaryDumpVarfx.ForceSafeScriptAttributeTrimVarFX.FreezeGPUSimulationVar