UEConsole Commands
VariableConsole VariableParticle FX system

fx.ForceNiagaraCompileToFail

fx.ForceNiagaraCompileToFail is a console variable in Unreal Engine 5 (UE5). See what fx.ForceNiagaraCompileToFail does, its values, and how to use this cvar in the Unreal console below.

Category: Particle FX system · Namespace: fx

Help

If > 0 emitters will go through the motions of a compile, but will never set valid bytecode.

Usage

Unreal console (open with ~)
> fx.ForceNiagaraCompileToFail 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in fx