fx.ForceNiagaraSpawnAttachedSolo
fx.ForceNiagaraSpawnAttachedSolo is a console variable in Unreal Engine 5 (UE5). See what fx.ForceNiagaraSpawnAttachedSolo does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If > 0 Niagara systems which are spawned attached will be force to spawn in solo mode for debugging.
Usage
Unreal console (open with ~)
> fx.ForceNiagaraSpawnAttachedSolo 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.ExecVMScriptsVarfx.ForceCompileOnLoadVarfx.ForceFailIfPreviouslyNotSetOnMergeVarfx.ForceMergeOnLoadVarfx.ForceNiagaraCacheDumpVarfx.ForceNiagaraCompileToFailVarfx.ForceNiagaraTranslatorDumpVarfx.ForceNiagaraTranslatorSingleThreadedVarfx.ForceNiagaraVMBinaryDumpVarfx.ForceSafeScriptAttributeTrimVarFX.FreezeGPUSimulationVarFX.FreezeParticleSimulationVar