fx.Niagara.SetOverridePlatformName
fx.Niagara.SetOverridePlatformName is a console command in Unreal Engine 5 (UE5). See what fx.Niagara.SetOverridePlatformName does and how to run it in the Unreal Engine console below.
Category: Particle FX system · Namespace:
fxDescription
Sets which platform we should override with, no args means reset to default
Usage
Unreal console (open with ~)
> fx.Niagara.SetOverridePlatformNameRelated in fx
fx.Niagara.Scalability.CanPreventCullingOnPlayerFXVarfx.Niagara.Scalability.DistanceCullingVarfx.Niagara.Scalability.GlobalBudgetCullingVarfx.Niagara.Scalability.InstanceCountCullingVarfx.Niagara.Scalability.MinMaxDistanceVarfx.Niagara.Scalability.VisibilityCullingVarfx.Niagara.ShowAllocationWarningsVarfx.Niagara.Solo.AllowAsyncWorkToEndOfFrameVarfx.Niagara.Solo.TickEarlyVarfx.Niagara.SystemSimulation.AllowASyncVarfx.Niagara.SystemSimulation.BatchGPUTickSubmitVarfx.Niagara.SystemSimulation.ConcurrentGPUTickInitVar