fx.NiagaraDataBufferShrinkFactor
fx.NiagaraDataBufferShrinkFactor is a console variable in Unreal Engine 5 (UE5). See what fx.NiagaraDataBufferShrinkFactor does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Niagara data buffer size threshold for shrinking. (Default=3) The buffer will be reallocated when the used size becomes 1/F of the allocated size.
Usage
Unreal console (open with ~)
> fx.NiagaraDataBufferShrinkFactor 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
FX.NiagaraComponentPool.CleanTimeVarFX.NiagaraComponentPool.EnableVarFX.NiagaraComponentPool.KeepComponentsRegisteredVarFX.NiagaraComponentPool.KillUnusedTimeVarFX.NiagaraComponentPool.ValidationVarfx.NiagaraDataBufferMinSizeVarfx.NiagaraEditor.ReinitializeStyleCmdfx.NiagaraEditorWidgets.ReinitializeStyleCmdfx.NiagaraEnablePrecompilerNamespaceDatasetCullingVarfx.NiagaraEnablePrecompilerNamespaceFixupVarfx.NiagaraGlobalSystemCountScaleVarfx.NiagaraGPUDataBufferChunkSizeVar