grass.CaptureNextGrassUpdate
grass.CaptureNextGrassUpdate is a console variable in Unreal Engine 5 (UE5). See what grass.CaptureNextGrassUpdate does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
grassHelp
Trigger a renderdoc capture for the next X grass updates (calls to RenderGrassMap or RenderGrassMaps
Usage
Unreal console (open with ~)
> grass.CaptureNextGrassUpdate 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.