grass.CullSubsections
grass.CullSubsections is a console variable in Unreal Engine 5 (UE5). See what grass.CullSubsections does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
grassHelp
1: Cull each foliage component; 0: Cull only based on the landscape component.
Usage
Unreal console (open with ~)
> grass.CullSubsections 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in grass
grass.CaptureNextGrassUpdateVargrass.CullDistanceScaleVargrass.densityScaleVargrass.DisableDynamicShadowsVargrass.DisableGPUCullVargrass.DiscardDataOnLoadVargrass.DumpExclusionBoxesCmdgrass.EnableVargrass.FlushCacheCmdgrass.FlushCachePIECmdgrass.GuardBandDiscardMultiplierVargrass.GuardBandMultiplierVar