p.GeometryCollectionNavigationSizeThreshold
p.GeometryCollectionNavigationSizeThreshold is a console variable in Unreal Engine 5 (UE5). See what p.GeometryCollectionNavigationSizeThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Size in CM used as a threshold for whether a geometry in the collection is collected and exported for navigation purposes. Measured as the diagonal of the leaf node bounds.
Usage
Unreal console (open with ~)
> p.GeometryCollectionNavigationSizeThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.GeometryCollection.AlwaysGenerateGTCollisionForClustersVarp.GeometryCollection.EnabledNestedChildTransformUpdatesVarp.GeometryCollectionAssetForceStripOnCookVarp.GeometryCollectionCollideAllVarp.GeometryCollectionDisableGravityVarp.GeometryCollectionEnableForcedConvexGenerationInSerializeVarp.GeometryCollectionSingleThreadedBoundsCalculationVarp.HackMaxAngularVelocityVarp.HackMaxVelocity2Varp.HitDistanceToleranceVarp.IgnoreAnalyticCollisionsOverrideVarp.InitialOverlapToleranceVar