p.HackMaxAngularVelocity
p.HackMaxAngularVelocity is a console variable in Unreal Engine 5 (UE5). See what p.HackMaxAngularVelocity does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Max cap on angular velocity: rad/s. This is only a temp solution and should not be relied on as a feature. -1.f to disable
Usage
Unreal console (open with ~)
> p.HackMaxAngularVelocity 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.GeometryCollectionAssetForceStripOnCookVarp.GeometryCollectionCollideAllVarp.GeometryCollectionDisableGravityVarp.GeometryCollectionEnableForcedConvexGenerationInSerializeVarp.GeometryCollectionNavigationSizeThresholdVarp.GeometryCollectionSingleThreadedBoundsCalculationVarp.HackMaxVelocity2Varp.HitDistanceToleranceVarp.IgnoreAnalyticCollisionsOverrideVarp.InitialOverlapToleranceVarp.IterationsPerTimeSliceVarp.LevelSetAvgAngleErrorToleranceVar