UEConsole Commands
VariableConsole VariableRenderer

r.DBuffer

r.DBuffer is a console variable in Unreal Engine 5 (UE5). See what r.DBuffer does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Enables DBuffer decal material blend modes. DBuffer decals are rendered before the base pass, allowing them to affect static lighting and skylighting correctly. When enabled, a full prepass will be forced which adds CPU / GPU cost. Several texture lookups will be done in the base pass to fetch the decal properties, which adds pixel work. 0: off 1: on (default)

Usage

Unreal console (open with ~)
> r.DBuffer 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r