UEConsole Commands
VariableConsole VariableRenderer

r.DefaultFeature.AmbientOcclusionStaticFraction

r.DefaultFeature.AmbientOcclusionStaticFraction is a console variable in Unreal Engine 5 (UE5). See what r.DefaultFeature.AmbientOcclusionStaticFraction does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Engine default (project setting) for AmbientOcclusion is (postprocess volume/camera/game setting still can override) 0: off, sets AmbientOcclusionStaticFraction to 0 1: on (default, costs extra pass, only useful if there is some baked lighting)

Usage

Unreal console (open with ~)
> r.DefaultFeature.AmbientOcclusionStaticFraction 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r