r.DefaultBackBufferPixelFormat
r.DefaultBackBufferPixelFormat is a console variable in Unreal Engine 5 (UE5). See what r.DefaultBackBufferPixelFormat does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Defines the default back buffer pixel format. 0: 8bit RGBA 1: 16bit RGBA 2: Float RGB 3: Float RGBA 4: 10bit RGB, 2bit Alpha
Usage
Unreal console (open with ~)
> r.DefaultBackBufferPixelFormat 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Decal.FadeScreenSizeMultVarr.Decal.NormalReprojectionEnabledVarr.Decal.NormalReprojectionThresholdHighVarr.Decal.NormalReprojectionThresholdLowVarr.Decal.StencilSizeThresholdVarr.DecalDepthBiasVarr.DefaultFeature.AmbientOcclusionVarr.DefaultFeature.AmbientOcclusionStaticFractionVarr.DefaultFeature.AutoExposureVarr.DefaultFeature.AutoExposure.BiasVarr.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRangeVarr.DefaultFeature.AutoExposure.MethodVar