UEConsole Commands
VariableConsole VariableRenderer

r.Decal.StencilSizeThreshold

r.Decal.StencilSizeThreshold is a console variable in Unreal Engine 5 (UE5). See what r.Decal.StencilSizeThreshold does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Control a per decal stencil pass that allows to large (screen space) decals faster. It adds more overhead per decals so this <0: optimization is disabled 0: optimization is enabled no matter how small (screen space) the decal is 0..1: optimization is enabled, value defines the minimum size (screen space) to trigger the optimization (default 0.1)

Usage

Unreal console (open with ~)
> r.Decal.StencilSizeThreshold 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r