r.DOF.Recombine.EnableBokehSettings
r.DOF.Recombine.EnableBokehSettings is a console variable in Unreal Engine 5 (UE5). See what r.DOF.Recombine.EnableBokehSettings does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to applies bokeh settings on slight out of focus done in recombine pass. 0: Disable; 1: Enable (default).
Usage
Unreal console (open with ~)
> r.DOF.Recombine.EnableBokehSettings 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DOF.Gather.AccumulatorQualityVarr.DOF.Gather.EnableBokehSettingsVarr.DOF.Gather.PostfilterMethodVarr.DOF.Gather.RingCountVarr.DOF.Kernel.MaxBackgroundRadiusVarr.DOF.Kernel.MaxForegroundRadiusVarr.DOF.Recombine.MinFullresBlurRadiusVarr.DOF.Recombine.QualityVarr.DOF.Scatter.BackgroundCompositingVarr.DOF.Scatter.EnableBokehSettingsVarr.DOF.Scatter.ForegroundCompositingVarr.DOF.Scatter.MaxSpriteRatioVar