UEConsole Commands
VariableConsole VariableRenderer

r.DOF.Scatter.MaxSpriteRatio

r.DOF.Scatter.MaxSpriteRatio is a console variable in Unreal Engine 5 (UE5). See what r.DOF.Scatter.MaxSpriteRatio does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Maximum ratio of scattered pixel quad as sprite, usefull to control DOF\'s scattering upperbound. 1 will allow to scatter 100% pixel quads, whereas 0.2 will only allow 20% (default = 0.1).

Usage

Unreal console (open with ~)
> r.DOF.Scatter.MaxSpriteRatio 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r