r.ExrReadAndProcessOnGPU
r.ExrReadAndProcessOnGPU is a console variable in Unreal Engine 5 (UE5). See what r.ExrReadAndProcessOnGPU does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allows reading of Large Uncompressed EXR files directly into Structured Buffer. and be processed on GPU
Usage
Unreal console (open with ~)
> r.ExrReadAndProcessOnGPU 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.EnableMorphTargetsVarr.EnableMultiGPUForkAndJoinVarr.EnableStereoEmulationVarr.ExpandAllOcclusionTestedBBoxesAmountVarr.ExpandNewlyOcclusionTestedBBoxesAmountVarr.ExposureOffsetVarr.EyeAdaptation.Basic.ComputeVarr.EyeAdaptation.BlackHistogramBucketInfluenceVarr.EyeAdaptation.ExponentialTransitionDistanceVarr.EyeAdaptation.LensAttenuationVarr.EyeAdaptation.MethodOverrideVarr.EyeAdaptation.PreExposureOverrideVar