r.FASTBuildController.Enabled
r.FASTBuildController.Enabled is a console variable in Unreal Engine 5 (UE5). See what r.FASTBuildController.Enabled does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enables or disables the use of FASTBuild to build shaders. 0: Controller will not be used (shaders will be built locally or using other controllers). 1: Distribute builds using FASTBuild.
Usage
Unreal console (open with ~)
> r.FASTBuildController.Enabled 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.EyeAdaptation.VisualizeDebugTypeVarr.EyeAdaptationQualityVarr.FastBlurThresholdVarr.FASTBuild.JobProcessor.MaxTimeWithPendingJobsVarr.FASTBuild.JobProcessor.MinBatchSizeVarr.FASTBuild.JobProcessor.SleepTimeBetweenActionsVarr.FASTBuildController.SendAllPossibleShaderDependenciesVarr.FASTBuildController.SendSCWDebugSymbolsVarr.FastVRam.BokehDOFVarr.FastVRam.CircleDOFVarr.FastVRam.CombineLUTsVarr.FastVRam.CustomDepthVar