r.FogUseDepthBounds
r.FogUseDepthBounds is a console variable in Unreal Engine 5 (UE5). See what r.FogUseDepthBounds does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allows enable depth bounds optimization on fog full screen pass. false: disabled true: enabled (default)
Usage
Unreal console (open with ~)
> r.FogUseDepthBounds 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.