r.ForceSceneHasDecals
r.ForceSceneHasDecals is a console variable in Unreal Engine 5 (UE5). See what r.ForceSceneHasDecals does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to always assume that scene has decals, so we don\'t switch depth state conditionally. This can significantly reduce total number of PSOs at a minor GPU cost.
Usage
Unreal console (open with ~)
> r.ForceSceneHasDecals 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
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