r.ForceLODShadow
r.ForceLODShadow is a console variable in Unreal Engine 5 (UE5). See what r.ForceLODShadow does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
LOD level to force for the shadow map generation only, -1 is off.
Usage
Unreal console (open with ~)
> r.ForceLODShadow 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.FogStartDistanceVarr.FogUseDepthBoundsVarr.ForceAllCoresForShaderCompilingVarr.ForceDebugViewModesVarr.ForceHighestMipOnUITexturesVarr.ForceLODVarr.ForceSceneHasDecalsVarr.Forward.LightGridPixelSizeVarr.Forward.LightGridSizeZVarr.Forward.LightLinkedListCullingVarr.Forward.MaxCulledLightsPerCellVarr.ForwardShadingVar