r.GeometryCollectionOptimizedTransforms
r.GeometryCollectionOptimizedTransforms is a console variable in Unreal Engine 5 (UE5). See what r.GeometryCollectionOptimizedTransforms does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to optimize transform update by skipping automatic updates in GPUScene.
Usage
Unreal console (open with ~)
> r.GeometryCollectionOptimizedTransforms 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.GBufferDiffuseSampleOcclusionVarr.GBufferFormatVarr.GeneralPurposeTweakVarr.GeneralPurposeTweak2Varr.GenerateMeshDistanceFieldsVarr.GeometryCollection.NaniteVarr.GeometryCollectionSetDynamicData.ISPCVarr.GeometryCollectionTripleBufferUploadsVarr.GFramesNotOcclusionTestedToExpandBBoxesVarr.GlobalDistanceFieldHeightFieldThicknessScaleVarr.GlobalIllumination.Denoiser.HistoryConvolution.KernelSpreadFactorVarr.GlobalIllumination.Denoiser.HistoryConvolution.SampleCountVar