r.HairStrands.Cards.BulkData.AsyncLoading
r.HairStrands.Cards.BulkData.AsyncLoading is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Cards.BulkData.AsyncLoading does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Load hair cards/meshes data with async loading so that it is not blocking the rendering thread. This value define the MinLOD at which this happen. Default disabled (-1)
Usage
Unreal console (open with ~)
> r.HairStrands.Cards.BulkData.AsyncLoading 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.GTSyncTypeVarr.HairStrands.AsyncLoadVarr.HairStrands.BindingVarr.HairStrands.BindingValidationVarr.HairStrands.CardsVarr.HairStrands.Cards.AtlasWidthScaleVarr.HairStrands.Cards.DebugAtlasVarr.HairStrands.Cards.DebugGuides.RenderVarr.HairStrands.Cards.DebugGuides.SimVarr.HairStrands.Cards.DebugIndexVarr.HairStrands.Cards.DebugVoxelVarr.HairStrands.Cards.DynamicAtlasRefreshVar