r.HairStrands.Cards.DebugGuides.Render
r.HairStrands.Cards.DebugGuides.Render is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Cards.DebugGuides.Render does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Draw debug hair cards guides (1: Rest, 2: Deformed).
Usage
Unreal console (open with ~)
> r.HairStrands.Cards.DebugGuides.Render 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.BindingVarr.HairStrands.BindingValidationVarr.HairStrands.CardsVarr.HairStrands.Cards.AtlasWidthScaleVarr.HairStrands.Cards.BulkData.AsyncLoadingVarr.HairStrands.Cards.DebugAtlasVarr.HairStrands.Cards.DebugGuides.SimVarr.HairStrands.Cards.DebugIndexVarr.HairStrands.Cards.DebugVoxelVarr.HairStrands.Cards.DynamicAtlasRefreshVarr.HairStrands.Cards.InterpolationTypeVarr.HairStrands.Cards.MaxAtlasSampleVar