r.HairStrands.Cards.DynamicAtlasRefresh
r.HairStrands.Cards.DynamicAtlasRefresh is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Cards.DynamicAtlasRefresh does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Enable dynamic refresh of hair cards texture atlas
Usage
Unreal console (open with ~)
> r.HairStrands.Cards.DynamicAtlasRefresh 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Cards.BulkData.AsyncLoadingVarr.HairStrands.Cards.DebugAtlasVarr.HairStrands.Cards.DebugGuides.RenderVarr.HairStrands.Cards.DebugGuides.SimVarr.HairStrands.Cards.DebugIndexVarr.HairStrands.Cards.DebugVoxelVarr.HairStrands.Cards.InterpolationTypeVarr.HairStrands.Cards.MaxAtlasSampleVarr.HairStrands.Cards.MaxClusterCountVarr.HairStrands.Cards.MaxHairStrandsSegmentPerCardsVarr.HairStrands.Cards.WidthScaleVarr.HairStrands.CardsAtlas.DefaultResolutionVar