r.HairStrands.DeepShadow.InjectVoxelDepth
r.HairStrands.DeepShadow.InjectVoxelDepth is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.DeepShadow.InjectVoxelDepth does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Inject voxel content to generate the deep shadow map instead of rasterizing groom. This is an experimental path
Usage
Unreal console (open with ~)
> r.HairStrands.DeepShadow.InjectVoxelDepth 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.DeepShadow.DebugDOMIndexVarr.HairStrands.DeepShadow.DebugDOMScaleVarr.HairStrands.DeepShadow.DebugModeVarr.HairStrands.DeepShadow.DensityScaleVarr.HairStrands.DeepShadow.DepthBiasScaleVarr.HairStrands.DeepShadow.GPUDrivenVarr.HairStrands.DeepShadow.KernelApertureVarr.HairStrands.DeepShadow.KernelTypeVarr.HairStrands.DeepShadow.MaxFrustumAngleVarr.HairStrands.DeepShadow.MipTraversalVarr.HairStrands.DeepShadow.RandomTypeVarr.HairStrands.DeepShadow.ResolutionVar