r.HairStrands.DeepShadow.MaxFrustumAngle
r.HairStrands.DeepShadow.MaxFrustumAngle is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.DeepShadow.MaxFrustumAngle does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Max deep shadow frustum angle to avoid strong deformation. Default:90
Usage
Unreal console (open with ~)
> r.HairStrands.DeepShadow.MaxFrustumAngle 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.DeepShadow.DensityScaleVarr.HairStrands.DeepShadow.DepthBiasScaleVarr.HairStrands.DeepShadow.GPUDrivenVarr.HairStrands.DeepShadow.InjectVoxelDepthVarr.HairStrands.DeepShadow.KernelApertureVarr.HairStrands.DeepShadow.KernelTypeVarr.HairStrands.DeepShadow.MipTraversalVarr.HairStrands.DeepShadow.RandomTypeVarr.HairStrands.DeepShadow.ResolutionVarr.HairStrands.DeepShadow.ShadowMaskKernelTypeVarr.HairStrands.DeepShadow.ShadowMaskPassTypeVarr.HairStrands.DeepShadow.SuperSamplingVar