r.HairStrands.DualScatteringRoughness
r.HairStrands.DualScatteringRoughness is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.DualScatteringRoughness does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Override all roughness for the dual scattering evaluation. 0 means no override. Default:0
Usage
Unreal console (open with ~)
> r.HairStrands.DualScatteringRoughness 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.DeepShadow.RandomTypeVarr.HairStrands.DeepShadow.ResolutionVarr.HairStrands.DeepShadow.ShadowMaskKernelTypeVarr.HairStrands.DeepShadow.ShadowMaskPassTypeVarr.HairStrands.DeepShadow.SuperSamplingVarr.HairStrands.DOFDepthVarr.HairStrands.DumpVarr.HairStrands.Dump.GroomAssetVarr.HairStrands.Dump.GroomBindingAssetVarr.HairStrands.Dump.GroomComponentVarr.HairStrands.EnableVarr.HairStrands.EnableAdaptiveSubstepsVar