UEConsole Commands
VariableConsole VariableRenderer

r.HairStrands.DeepShadow.ShadowMaskKernelType

r.HairStrands.DeepShadow.ShadowMaskKernelType is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.DeepShadow.ShadowMaskKernelType does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Set the kernel type for filtering shadow cast by hair on opaque geometry (0:2x2, 1:4x4, 2:Gaussian8, 3:Gaussian16, 4:Gaussian8 with transmittance. Default is 4

Usage

Unreal console (open with ~)
> r.HairStrands.DeepShadow.ShadowMaskKernelType 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r