UEConsole Commands
VariableConsole VariableRenderer

r.HairStrands.DeepShadow.ShadowMaskPassType

r.HairStrands.DeepShadow.ShadowMaskPassType is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.DeepShadow.ShadowMaskPassType does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Change how shadow mask from hair onto opaque geometry is generated. 0: one pass per hair group, 1: one pass for all groups.

Usage

Unreal console (open with ~)
> r.HairStrands.DeepShadow.ShadowMaskPassType 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r