r.HairStrands.SkyLighting.TransmissionDensityScale
r.HairStrands.SkyLighting.TransmissionDensityScale is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.SkyLighting.TransmissionDensityScale does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Density scale for controlling how much sky lighting is transmitted.
Usage
Unreal console (open with ~)
> r.HairStrands.SkyLighting.TransmissionDensityScale 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.SkyLightingVarr.HairStrands.SkyLighting.ConeAngleVarr.HairStrands.SkyLighting.DebugSampleVarr.HairStrands.SkyLighting.DistanceThresholdVarr.HairStrands.SkyLighting.IntegrationTypeVarr.HairStrands.SkyLighting.SampleCountVarr.HairStrands.SkyLighting.UseViewHairCountVarr.HairStrands.StableRasterizationScaleVarr.HairStrands.StrandsVarr.HairStrands.Strands.BulkData.AsyncLoadingVarr.HairStrands.Strands.BulkData.ReleaseAfterUseVarr.HairStrands.Strands.BulkData.ValidationVar