r.HairStrands.Strands.BulkData.AsyncLoading
r.HairStrands.Strands.BulkData.AsyncLoading is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Strands.BulkData.AsyncLoading does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Load hair strands data with async loading so that it is not blocking the rendering thread. This value define the MinLOD at which this happen. Default disabled (-1)
Usage
Unreal console (open with ~)
> r.HairStrands.Strands.BulkData.AsyncLoading 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.SkyLighting.IntegrationTypeVarr.HairStrands.SkyLighting.SampleCountVarr.HairStrands.SkyLighting.TransmissionDensityScaleVarr.HairStrands.SkyLighting.UseViewHairCountVarr.HairStrands.StableRasterizationScaleVarr.HairStrands.StrandsVarr.HairStrands.Strands.BulkData.ReleaseAfterUseVarr.HairStrands.Strands.BulkData.ValidationVarr.HairStrands.Strands.DebugControlPointVarr.HairStrands.Strands.Raytracing.ForceRebuildBVHVarr.HairStrands.Strands.TransferPrevPosVarr.HairStrands.StrandsModeVar