r.HairStrands.SwapType
r.HairStrands.SwapType is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.SwapType does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Swap rendering buffer at the end of frame. This is an experimental toggle. Default:1
Usage
Unreal console (open with ~)
> r.HairStrands.SwapType 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Strands.DebugControlPointVarr.HairStrands.Strands.Raytracing.ForceRebuildBVHVarr.HairStrands.Strands.TransferPrevPosVarr.HairStrands.StrandsModeVarr.HairStrands.StrandWidthVarr.HairStrands.Streaming.PredictionVarr.HairStrands.Textures.DilationCountVarr.HairStrands.TileVarr.HairStrands.UseCardsInsteadOfStrandsVarr.HairStrands.UseGPUPositionOffsetVarr.HairStrands.UseProxyLocalToWorldVarr.HairStrands.VelocityMagnitudeScaleVar