r.HairStrands.StrandsMode
r.HairStrands.StrandsMode is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.StrandsMode does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Render debug mode for hair strands. 0:off, 1:simulation strands, 2:render strands with colored simulation strands influence, 3:hair UV, 4:hair root UV, 5: hair seed, 6: dimensions
Usage
Unreal console (open with ~)
> r.HairStrands.StrandsMode 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Strands.BulkData.AsyncLoadingVarr.HairStrands.Strands.BulkData.ReleaseAfterUseVarr.HairStrands.Strands.BulkData.ValidationVarr.HairStrands.Strands.DebugControlPointVarr.HairStrands.Strands.Raytracing.ForceRebuildBVHVarr.HairStrands.Strands.TransferPrevPosVarr.HairStrands.StrandWidthVarr.HairStrands.Streaming.PredictionVarr.HairStrands.SwapTypeVarr.HairStrands.Textures.DilationCountVarr.HairStrands.TileVarr.HairStrands.UseCardsInsteadOfStrandsVar