r.LightShaftQuality
r.LightShaftQuality is a console variable in Unreal Engine 5 (UE5). See what r.LightShaftQuality does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Defines the light shaft quality (mobile and non mobile). 0: off 1: on (default)
Usage
Unreal console (open with ~)
> r.LightShaftQuality 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LightMaxDrawDistanceScaleVarr.LightShaftAllowTAAVarr.LightShaftBlurPassesVarr.LightShaftDownSampleFactorVarr.LightShaftFirstPassDistanceVarr.LightShaftNumSamplesVarr.LightShaftRenderToSeparateTranslucencyVarr.LimitRenderingFeaturesVarr.ListSceneColorMaterialsCmdr.LocalExposureVarr.LocalExposure.VisualizeDebugModeVarr.LODFadeTimeVar