r.LimitRenderingFeatures
r.LimitRenderingFeatures is a console variable in Unreal Engine 5 (UE5). See what r.LimitRenderingFeatures does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allows to quickly reduce render feature to increase render performance. This is just a quick way to alter multiple show flags and console variables in the game Disabled more feature the higher the number <=0:off, order is defined in code (can be documented here when we settled on an order)
Usage
Unreal console (open with ~)
> r.LimitRenderingFeatures 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LightShaftBlurPassesVarr.LightShaftDownSampleFactorVarr.LightShaftFirstPassDistanceVarr.LightShaftNumSamplesVarr.LightShaftQualityVarr.LightShaftRenderToSeparateTranslucencyVarr.ListSceneColorMaterialsCmdr.LocalExposureVarr.LocalExposure.VisualizeDebugModeVarr.LODFadeTimeVarr.LogShaderCompilerStatsVarr.Lumen.DiffuseIndirect.AllowVar