r.LightShaftFirstPassDistance
r.LightShaftFirstPassDistance is a console variable in Unreal Engine 5 (UE5). See what r.LightShaftFirstPassDistance does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Fraction of the distance to the light to blur on the first radial blur pass.
Usage
Unreal console (open with ~)
> r.LightShaftFirstPassDistance 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LightCulling.QualityVarr.LightFunctionQualityVarr.LightMaxDrawDistanceScaleVarr.LightShaftAllowTAAVarr.LightShaftBlurPassesVarr.LightShaftDownSampleFactorVarr.LightShaftNumSamplesVarr.LightShaftQualityVarr.LightShaftRenderToSeparateTranslucencyVarr.LimitRenderingFeaturesVarr.ListSceneColorMaterialsCmdr.LocalExposureVar