r.Lumen.Reflections.MaxRoughnessToTrace
r.Lumen.Reflections.MaxRoughnessToTrace is a console variable in Unreal Engine 5 (UE5), part of the r namespace. Unreal provides no built-in help text for it. Open the UE5 console with the ~ (tilde) key and enter r.Lumen.Reflections.MaxRoughnessToTrace with a value.
Category: Renderer · Namespace:
rHelp
Unreal Engine ships no built-in help text for this console variable.
r.Lumen.Reflections.MaxRoughnessToTrace lives in the r namespace.Usage
Unreal console (open with ~)
> r.Lumen.Reflections.MaxRoughnessToTrace 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.Reflections.HardwareRayTracing.Retrace.ThreadCountVarr.Lumen.Reflections.HierarchicalScreenTraces.HistoryDepthTestRelativeThicknessVarr.Lumen.Reflections.HierarchicalScreenTraces.MaxIterationsVarr.Lumen.Reflections.HierarchicalScreenTraces.MinimumOccupancyVarr.Lumen.Reflections.HierarchicalScreenTraces.RelativeDepthThicknessVarr.Lumen.Reflections.MaxRayIntensityVarr.Lumen.Reflections.RadianceCacheVarr.Lumen.Reflections.RadianceCache.AngleThresholdScaleVarr.Lumen.Reflections.RadianceCache.ReprojectionRadiusScaleVarr.Lumen.Reflections.RoughnessFadeLengthVarr.Lumen.Reflections.ScreenSpaceReconstructionVarr.Lumen.Reflections.ScreenSpaceReconstruction.KernelRadiusVar